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=Learning With iPad Technology Pilot=

Members: Maria Rodriguez, Stephen Raymond, and Aisha Chadwick Audience: Adult Learners


 * ** Definition Concept ** || ** Learning Community Expert ** || ** Definition ** ||
 * Facilitating Learning, Chapter 2 || Maria Rodriguez || Facilitating learning is the process of incorporating instructional strategies to communicate information to individuals. ||
 * Improving Performance, Chapter 3 || Aisha Chadwick || Process of problem solving using interventions to focus on goals, to create instruction, and to train leaners, instructors, and organizations effectively and efficiently. ||
 * Creating, Chapter 4 || Maria Rodriguez || The process of utilizing a combination of resources (technology devices, people, tools and materials) and processes (instructional design models, and learning theories) to deliver information to individuals. ||
 * Using, Chapter 5 || Aisha Chadwick || Giving learners access to technological resources to assist in evaluation, instruction, and planning. ||
 * Managing, Chapter 6 || Stephen Raymond || Management is a function of controlling the processes of making plans, coordinating and organizing both material and personnel, and supervising operations. ||
 * Ethical Considerations, Chapter 11 || Stephen Raymond || Ethical conduct relating to Educational Technology and the AECT is concerned with the unbiased and professional obligations towards the individual, society, and the profession not to socially defined and often arbitrary definitions assigned by social protocol. ||
 * Processes, Chapter 7 || All members of the community || Strategies that require steps to initiate learning activities, promote effective development and utilization of resources, and guide the learner to completing an educational objective. ||
 * Resources, Chapter 8 || All members of the community || Materials (individuals, places, books, internet, technological devices, and tools) that are utilized within a learning environment to accomplish learning objectives. ||

Revised Assignment: Educational Technology visual representation